Up: http://www.qhull.org
To:: Bug and Notes and
Qhull Users
Dn: FAQ about Qhull
Qhull News, Bugs, and Users
Bugs and Notes :: Qhull Users :: Change History :: Readme :: http://home.scarlet.be/zoetrope/voronoi3d/index.htm[Dec 2006] Geomview may be used on Windows. It provides a good visualization of Qhull's results. Geomview does not handle CRLF line endings, so pipe qhull's output through Cygwin's
dos2unix. You will need to compile Geomview under Cygwin. For instructions, see Building Savi and Geomview under Windows. [L. Wood][Nov 2006] See Blender for open source 3D modeling, animation, rendering, post-production, interactive creation and playback. Qhull is part of their game engine.
[August 2006] Ruebenko wrote QHullInterface, for using Qhull with Mathematica. It is part of his IMTEK Mathematica Supplement.
[March 2006] Engwirda wrote mesh2d for unstructured mesh generation in MATLAB. It is based on the iterative method of Persson and generally results in better quality meshes than delaunay refinement.
[September 2005] Hang Si wrote TetGen, a quality tetrahedral mesh generator and Delaunay triangulator, and TetView, a tetrahedral mesh and piecewise linear complex viewer. TetGen produces constrained 3-d Delaunay triangulations using Shewchuk's precise geometric predicates.
[March 2005] Ratcliff released QullLib 1.0 in Sept 2004. It is a Qhull library with a clean C++ interface for computing convex hulls.
[Nov 2004] Bruynooghe integrated Qhull with Python and is using Qhull for mesh generation. See his Delny Python package [download].
[July 2004] Mathworks released MATLAB R14 with Qhull 2002.1 and triangulated output. Triangulated output is significantly more accurate than MATLAB's prior use of joggled input. MATLAB uses Qhull for Delaunay triangulations, Voronoi diagrams, and convex hulls. [P. Anderson]
[Feb 2004] GNU Octave [Geometry] upgraded to Qhull 2003.1 with triangulated input. Octave uses Qhull for Delaunay triangulations, Voronoi diagrams, and convex hulls. [R. Laboissiere].
See Bugs and Notes for additional items.
[Dec 2003] Released Qhull 2003.1 2003/12/30
- Set up www.qhull.org using Hostway. Visit www.geom.uiuc.edu for the Geometry Center.
- Added Maple output for visualizing the results ('FM') [T. Abraham]
- Fixed qh_projectinput() for Qhull library users of option 'Qz' with 'd' and 'v' [V. Brumberg]
- Fixed qh_findbest() for upperdelaunay facets without better neighbors. It had reported an error for Qhull library users and a Qhull user [A. Cutti, E. Milloti, K. Sun].
- Added warning about using the Qhull library.
- Added warning that findDelaunay() in user_eg.c is not implemented for triangulated output ('Qt').
All users of joggled input ('QJ') should consider converting to triangulated output ('Qt'). Triangulated output was introduced in Qhull 3.1 2001/10/04. It is approximately 1000 times more accurate than joggled input.
All users of 'qhull d' and 'qhull v' should use 'qhull d Qbb' and 'qhull v Qbb' respectively. Option 'Qbb' is automatically set for 'qdelaunay', 'qvoronoi', and 'QJ'. It improves precision by scaling the paraboloid.
You can call Qhull from your program. The Qhull library is difficult to use. Start with small examples that you work out by hand. Compare your program with the results from Qhull. Understand the data structures and precision issues. In poly2.c, qh_findbestfacet() is not implemented for triangulated output.
To download the latest version use Download Qhull. The Spanish mirror site (ftp) is www6.uniovi.es.
See Change History for a complete list of fixed bugs and new features. Visit ttcnf for truth table CNF. Visit www.thesa.com for a thesaurus of research literature.[Apr 2008] Qhull's qset.c does not compile correctly under gcc 4.x with option -O2 (4.0.1 works OK [B. Shapiro]). Gcc 4.x works correctly when compiled with -fno-strict-aliasing [R. Laboissiere]. A. Rossiter and D. Szczerba also reported the problem. The following patch works on both 32-bit (ix86) and 64-bit (amd64) Linux PCs [S.D. Lee].
--- Makefile 2003-12-31 11:20:50.000000000 +0800 +++ Makefile 2008-04-09 15:20:13.192023303 +0800 @@ -95,7 +95,8 @@ merge.o: $(HFILES) poly.o: $(HFILES) poly2.o: $(HFILES) -qset.o: qset.h mem.h +qset.o: qset.c qset.h mem.h + $(CC) -c $(CCOPTS1) -fno-strict-aliasing $< stat.o: $(HFILES) user.o: $(HFILES)[May 2007] de Visser produced an example of December's 'Qt' bug using Matlab. Notice that the triangulation is nonconforming between the non-simplicial regions (i.e., the cubes). Option 'QJ1e-8' may be useful as a workaround. It forces a triagulation by perturbing the input sites.
[Dec 2006] In 3-d and higher with adjacent, non-simplicial regions, the output triangulation generated by option 'Qt' does not conform to the triangulation of the region's ridges, nor to the triangulation of its neighboring facets. For example, if you have a regular array of input sites, their Delaunay triangulation consists of cubes. Option 'Qt' will triangulate each cube into tetrahedra. Within each cube, the triangulation is consistent, but it is not necessarily consistent between adjacent cubes [C. Bertoglio; C. de Visser]. To visualize the qhull bug in geomview, load Qhull-Qt-bug.oogl as generated by
rbox 32 M1,0,1 | qhull d Qbb Qt Gt | dos2unix > Qhull-Qt-bug.oogl[Nov 2006] xCellerator is an extensible Mathematica package for signal transduction modeling. Their mPower package includes Mathematica interfaces to qconvex, qdelaunay, and qvoronoi.
[Feb 2005] The 'TO' option should close qh.fout. [F. Dorfbauer]
[Feb 2005] For qconvex, qdelaunay, qhalf, and qvoronoi users. The 'TI' option does not work if the file name contains a 'd', 'm', 'n', or 'v'. Either rename your input file or use the equivalent qhull command. [F. Dorfbauer]
[Feb 2005] A useful addition to Qhull would be computing the volumes of Voronoi regions. For an algorithm, see Max, N., "Computer assisted sphere packing in higher dimensions," Proc. 2nd Conf. Visualization '91, p. 102-108, IEEE, 1991. For an implementation, see Clarkson's hull program. [A. Wouterse].
[Jan 2005] For 'Q4' users. qh_findbest_test() in merge.c may return a garbage value for the minimum distance. For almost all users, this error only effects trace output and the Wminvertex statistic. It does not effect the minimum inner hull reported by 's' and 'Fs' (qh.min_vertex is recomputed as the minimum vertex). For 'Q4' users, it may change the selection of the merged facet. To fix the bug, replace "else maxdist= dist;" with "else {mindist= 0; maxdist= dist;}" [A. Tonchev]
[August 2004] Qhull may incorrectly report a coplanar input set if the max or min points along the coordinate axes are nearly coplanar and they include nearly coincident subsets. If so, the point set and inital simplex may be full dimensional, while at the same time, the initial simplex is not clearly convex. Other point sets can cause the same problem. These cases appear to be unlikely for most users. A workaround is to use option 'Qs'. [E. Voth]
[June 2004] For Qhull library users of convex hull and halfspace intersection. Contrary to spec, qh_findfacet_all() in poly2.c never returns a facet that is above a point. As a result, qh_findbestfacet() on inside points may report a facet on the opposite side of a convex hull. Neither routine is used in Qhull. The error does not effect Delaunay triangulations and Voronoi diagrams; these structures do not have inside points or lens distributions. In qh_findfacet_all(), "REALmin" should be "-REALmax" [L.A. Taylor].
facetT *qh_findfacet_all (pointT *point, realT *bestdist, boolT *isoutside, int *numpart) { <clip> *bestdist= -REALmax;[Feb 2004] Added Unix distribution of Qhull 2003.1 to the download page. It includes a 'configure' program for most Unix platforms [R. Laboissiere].
[Feb 2004] For Qhull library users. qh_produce_output() includes several housekeeping calls before calling the print functions. In the next version of qhull, those calls will move to a new function called qh_prepare_output(). Qhull library users should call qh_prepare_output() if qh_new_qhull() succeeds. The variables (qh VORONOI, etc.) are set from the option string. [P. Tarrafeta]
void qh_prepare_output(void) { if (qh VORONOI) { qh_clearcenters (qh_ASvoronoi); qh_vertexneighbors(); } if (qh TRIangulate) { qh_triangulate(); if (qh VERIFYoutput && !qh CHECKfrequently) qh_checkpolygon (qh facet_list); } qh_findgood_all (qh facet_list); if (qh GETarea) qh_getarea(qh facet_list); if (qh KEEParea || qh KEEPmerge || qh KEEPminArea < REALmax/2) qh_markkeep (qh facet_list); }[Jan 2004] For qhalf users. The identity pipe for Qhull reveals some precision questions for halfspace intersections. The identity pipe creates the convex hull of a set of points and intersects the facets' hyperplanes. It should return the input points, but narrow distributions may drop points while offset distributions may add points. It may be better to normalize the input set about the origin. For example, compare the first results with the later two results: [T. Abraham]
rbox 100 s t | tee r | qconvex FV n | qhalf Fp | cat - r | /bin/sort -n | tail
rbox 100 L1e5 t | tee r | qconvex FV n | qhalf Fp | cat - r | /bin/sort -n | tail
rbox 100 s O10 t | tee r | qconvex FV n | qhalf Fp | cat - r | /bin/sort -n | tail[Dec 2003] For Qhull library users. If you are writing code for Delaunay triangulations using the Qhull library, findDelaunay() in user_eg.c does not work for triangulated ouput ('Qt'). If the input sites are cospherical, findDelaunay will return one of several "tricoplanar" regions. Additional code will be needed to identify the correct region. See locate a facet with qh_findbestfacet().
[Feb 2003] MATLAB implements tsearch by building the Delaunay triangulation and searching for the best facet of each test point. It should be faster to add the test sites at Qhull initialization and process them like coplanar points, but without searching nearly coplanar facets until the end. As with findDelaunay(), tricoplanar regions will need special processing. A later version of Qhull may implement tsearch.
[May 2001] Sugihara's "Robust geometric computation based on topological consistency" [ICCS 2001, LNCS 2072:12-26] is a good review of his topological approach to computational geometry. Qhull likewise produces topologically consistent structures. Qhull adds a geometric test of convexity that applies to imprecise data. Under certain assumptions, Qhull bounds the maximum geometric error. In practise, Qhull's maximum error is a small multiple of the minimum, maximum error.
[April 2001] For Qhull library users. The BGL Boost Graph Library [aka GGCL] provides C++ classes for graph data structures and algorithms [Dr. Dobb's 9/00 p. 29-38; OOPSLA '99 p. 399-414]. It is modelled after the Standard Template Library. It would provide a good interface to Qhull. If you are interested in adapting BGL to Qhull, please contact bradb@qhull.org.
[2001] The Crust, Cocone, PowerCrust, and natural neighbor algorithms of Amenta, Bern, Boissonant, Cazals, Choi, Dey, Kolluri, and Leekha, use Voronoi diagrams to reconstruct surfaces from sampled points. They can guarantee that the output surface is geometrically close to the sampled surface. For a recent paper, see [Dey & Giesen, Symp. on Computational Geometry, 2001, p. 257-263]. For an implementation using Qhull, see Kumar's Reviver: A Practical Provable Surface Reconstructor and his Reviver home page. Reviver uses joggled input with follow-on processing in exact arithmetic. Triangulated output may avoid the need for exact arithmetic.
[April 2000] Several Qhull users use the Visualization Toolkit (VTK) to visualize their results. It should be straightforward to rewrite the Geomview visualizations for VTK. If you use VTK with Qhull, please send how-to instructions and code to bradb@qhull.org.
[July 1999] Comes and Ziegelmann published "An easy to use implementation of linear perturbations within CGAL", [WAE'99, LNCS 1668:169-182, 1999]. They eliminate degerneracy with a random perturbation of the input. This is similar to Qhull's joggled input. While Qhull's perturbation is random coordinates within a cube, their perturbation is random directions of fixed amplitude.
[1999] Devillers published an algorithm for deletion in Delaunay Triangulations [ACM Symposium on Computational Geometry, Minneapolis 1999]. He has implemented it in 3-d. It should be straightforward to implement in Qhull.
[1999] Mucke, et al, published an algorithm for fast randomized point location in Delaunay triangulations [Computational Geometry: Theory and Applications, 12:63-83, 1999]. Qhull users frequently ask about point location in Delaunay triangulations. For other methods, see the FAQ
[1998] Shewchuk published an algorithm for constrained Delaunay triangulations [ACM Symposium on Computational Geometry, Minneapolis 1998]. An implementation of Shewchuk's algorithm would be a valuable addition to Qhull.
If your group would like to maintain and enhance Qhull, please send e-mail to bradb@qhull.org. Project ideas include specialized versions, volumes of Voronoi regions, constrained Delaunay triangulations, and rewriting Qhull in C++ (see Enhancements to Qhull). Constrained Delaunay triangulations have many applications.
To view graphical output under Windows, use Mathematica ('m'), Maple ('FM'), or Meyer's 3d Java applet. and OFF file format [use 'o' and delete the first line of output]. If you write VRML output for Qhull, please send e-mail to bradb@qhull.org.
Please report problems to qhull_bug@qhull.org.
If you find Qhull helpful, please let me know about your application. Send e-mail to bradb@qhull.org and I'll add you to the list below. If you publish a paper that mentions Qhull, please send a reference and abstract. Please use the following citation. Visit CiteSeer for other Qhull references.
Barber, C.B., Dobkin, D.P., and Huhdanpaa, H.T., "The Quickhull algorithm for convex hulls," ACM Transactions on Mathematical Software, 22(4):469-483, Dec 1996, http://www.qhull.orgQhull Users
- [May 2007] Mughal studied topological defects in the crystalline state of one-component plasmas of non-uniform density [paper; to appear in Phy. Re E.]
- [April 2007] Grossman created metal sculptures with a mathematical twist, Bathsheba Sculpture.
- [April 2007] Antiprism is a collection of programs for generating, manipulating, transforming, and visualizing polyhedra. Includes transforms from OFF format to VRML and other formats.
- [April 2007] Myers' PyXL modeled synthetic microstructrues of polycrystalline materials.
- [Mar 2007] Rodrigues modeled damping controllers for electric power systems
- [Mar 2007] Yoshizawa approximated the 3-D medial axis with a Voronoi-based skeletal mesh.
- [Mar 2007] blitz3d used a Qhull 1.0 library to simplify collision tests.
- [Dec 2006] Boyle located the nuclei of cells in a devaloping embryo (e.g., section thru a C elgans embryo at the 88 cell stage).
- [Nov 2006] Oesterle and Knauss of KOOK Architecture visualized 3-d Voronoi diagrams with Rhino. See the qvoronoi page.
- [Nov 2006] Gardener generated triangular meshes for point cloud data in Daylon's Leveller, a heightfield/bumpmap/terrain modeler. A common source of point cloud data is ocean seafloor scans or radar altimetry.
- [Nov 2006] King wrote MorseExtract to convert functions over a 3-d simplicial complex to a discrete Morse function in the sense of Forman.
- [June 2006] Belov thermodynamically calculated the phase diagram of heterogeneous systems using Gibbs energies [Russian J Physical Chemistry, 77.10:1685-1694, 2003].
- [March 2006] Schmeja measured the area and volume of young star clusters. See S. Schmeja & R.S. Klessen, "Evolving structures of star-forming clusters," Astronomy & Astrophysics, 449 (2006), 151, preprint.
- [Dec 2005] Petrek uses qconvex in CAVER. CAVER provides rapid, accurate and fully automated calculation of pathways leading from buried cavities to outside solvent in static and dynamic protein structures. Study of these pathways is important in drug design and molecular enzymology to understand binding of inhibitors to the receptors, substrate binding and product egress from the enzyme active sites. Calculated pathways can be visualized by graphic program PyMol dissecting anatomy and dynamics of entrance tunnels.
- [Nov 2005] Ritzerveld, Icke, and Rijkhorst computed radiation transport on unstructured grids using their SimpleX method (paper). They performed large scale cosmological simulations on a simple desktop computer. For samples, see TrianRad poster and Reionization.
- [May 2005] Ferri et al evaluated classifiers in machine learning by computing the volume under receiver operating characteristic surfaces [Ferri, C., Hern?ndez-Orallo, J.. Salido, M.A., "Volume under the ROC Surface for Multi-class Problems," 14th European Conference on Machine Learning, 108-120, 2003].
- [April 2005] Landman found asymptotic solutions of boundary value problems involving vibrations of rotating thin shells of revolution. The algorithm permits the symbolic integration of the governing equations for any range of values of the parameters appearing in these equations.
- [Feb 2005] Jaramillo analyzed sesmic data using Voronoi diagrams as described in Gardner and Canning, "Reducing 3-D acquisition footprint for 3-D DMO and 3-D prestack migration," Geophysics, VOL 63, No 4 (July-August 1998).
- [Jan 2005] Pich? identified thermodynamically valid sets of coexisting minerals (phases) for any given rock composition.
- [Jan 2005] Galv?o investigated a conjecture concerning probability polytopes arising from measurements in quantum theory. He used Qhull to compute the convex hull of 30 points in 24 dimensions. See Galvao, E.F., "Discrete Wigner functions and quantum computational speed-up," to be published in a journal of Physics Review A.
- [Sept 2004] Xu found galaxy clusters at Los Alamos National Lab.
- [August 2004] Casale studied bottleneck analysis of queueing networks models. See Casale G., Serazzi G., "Bottlenecks Identification in Multiclass Queueing Networks using Convex Polytopes," Proc. 12th IEEE/ACM International Symposium on Modeling, Analysis, and Simulation of Comp. and Tlc. Systems (MASCOTS 2004), http://www.elet.polimi.it/upload/casale/pubs/casale04bottlenecks.pdf
- [July 2004] Moon is using Qhull to determine the atomistic configurations at the grain boundaries of materials. Knowledge on local volume along grain boundary gives insight on the segregation phenomena.
- [June 2004] Taylor found the attainable region of a set of chemical reactions.
- [May 2004] Erleben added Qhull to OpenTissue: An Open-source Library for Physics-based Animation.
- [Mar 2004] From Dr. Anis Limaiem, Wilcox Associates (PC-DMIS): "I started using qhull a couple of weeks ago. It is really an excellent tool. Even though it is not written in an API form and is not object oriented, once you understand its data structure and its different features you can do miracles . I used it to implement curve and surface reconstruction using the crust algorithm as well as discrete curvature estimation."
- [Mar 2004] Errami used Qhull to tesselate protein surfaces in Friend. Qhull was much faster than their previous implementation. Friend is aimed to interactively manipulate hundreds of proteins, visualize spatial structures, amino-acid and nucleotide sequences and alignments, active and binding sites, fragments, and domains in protein and gene families.
- [Feb 2004] Laboissiere et. al. used Qhull in the scientific plotting library, PLplot. They used Qhull to obtain grid data from irregularly sampled data [Examples].
- [Feb 2004] Neyrinck found haloes in cosmological N-body simulations [VOBOZ]. These simulations simulate the gravitational clustering of dark-matter particles in the universe, which form clumps where galaxies can form, called haloes. He used Qhull to find the Voronoi diagram of these particles, which finds both a natural set of neighbors and an estimate of the density (1/Volume(Voronoi cell)). He also used Qhull to find the volume of each cell.
- [Jan 2004] Shea released TesselSphere 1.1. It uses Qhull to generate vertexia for rendering pollen, viruses and radiolaria. For example, here is an engraving and rendering of Haliomma radiolaria.
- Alcock and Hare studied the excited states of particles on a sphere.
- Alfs simulated the kinematic configuration control of redundant robots.
- Allen et al. computed support structures for objects in layered manufacturing [submitted to Journal of Design & Manufacturing, 1995].
- Archer wrote the game 'VGA Planets'. It uses Voronoi diagrams for the political maps of galaxies.
- Bapat computed the straightness and flatness tolerance for a set of Coordinate Measuring Machine data points.
- Bacik rendered the great outdoors with fast occlusion culling
- Bishop studied phase field simulations of microstructural evolution in ceramics.
- Begnis computed grain boundaries for simulating the precipitation of carbo-nitrides in a nitrided alloyed steel.
- Belsis classified molecules by their biological activity.
- Blekas, Likas, and Stafylopatis built a neural network classifier based on geometrical fuzzy sets [IEEE International Conference on Tools with Artificial Intelligence (ICTAI'97), Nov. 1997}
- Boardman determined the principal components of spectral data.
- Bolson et al. analyzed 3-d models of heart chambers.
- Bordignon, [Journal of Guidance, Control, and Dynamics, 18.5, 1995].
- Braun estimated the emittance of extracted beams from the Tevatron Fixed Target lattice.
- Bromley studied the rotation of a supermassive black hole in active galaxy MCG-6-30-15.
- Buddenhagen visualized the polyhedra that maximized the minimum distance between vertices.
- Butte used Qhull for x-ray crystallography research.
- Cameron wrote code to compute the distance between convex polyhedra.
- Cornell's Multiscale Materials Modeling Collaboration tessellated a cube with 10000 grains.
- Dershowitz improved the secondary recovery from fractured oil reservoirs.
- Didwania computed the Delaunay triangulation for random sphere packings.
- Donolato modelled multicrystalline solar cells. [Semiconductor Science and Technology, 99/00?]
- Eberwein determined the operating characteristics of process equipment.
- Ehmann implemented SWIFT++ for collision detection.
- Ekawati and Bahri assessed the controllability of an industrial five effects evaporator process utilizing the Modified Dynamic Operability Framework. [submitted to Journal of Process Control, April 2002]
- Faken studied the structure of high-dimensional clusters.
- Gibson studied the simultaneous stabilization of two systems.
- Goddyn studied circuits of matroids that form a Hilbert base.
- Goslinga investigated stationary and optimal solutions to the Points on a Sphere problem.
- Grenestedt generated cell structures of closed cell 3D cellular solids (e.g., expanded PVC and foamed metals).
- Grundmann designed non-linear controllers for controlling vibration [Ph.D. thesis, "Robust Control of a Two-Mass-Oscillator by linear State Feedback and Nonlinear, Time-Optimal Control Rules," TU Dresden 1997].
- Guyler used Qhull and MATLAB to visualize the printing gamuts of various wide gamut ink systems in 3D true color. Qhull solved their previous connectivity problems with gamut surface visualization.
- Habel added Qhull to GNU Octave. Octave is an open source clone of MATLAB.
- Harmon calculated the morphological disparity among groups of species in the context of their evolutionary history.
- Harris reproduced some of Zilles's work on human brain cortical convolution measurement.
- Hase found the largest gaps in between the reference points of of a global reference frame. This was work for the Transportable Integrated Geodetic Observatory.
- Hemkemeier constructed a very dense sphere packing of the E^9 lattice.
- Hirota reconstructed the surface of a patient's body from sampled points.
- Holley studied globular protein folding by computing the convex hull of hydrophobic sidechain atoms.
- Indumathi classified handwritten digits.
- Ierapetritou developed and analyzed efficient models and solution methodologies for product and process design and process operations.
- Irisa extended scaled particle theory and calculated the hydration free energy of protein.
- Jackson analyzed and visualized contaminant plumes based on groundwater samples.
- Jervis and Briant studied stable vortex arrays in rotating superfluid helium.
- Johnson analyzed remote sensor images with 300,000+ pixels, each with 44 channels of spectral data.
- Joshi et. al. studied the spatial organization of a deciduous forest.
- Kelly computed the volume of home ranges for ringed seals under the Arctic icepack.
- Kristiansen estimated urinary bladder volume based on surface points obtained from compound ultrasound scanning.
- Kumar released Reviver [paper]for provable surface reconstruction from sample points.
- Kuss converted MS Flightsimulator planes to Flight Gear Flight Simulator format.
- Levy simulated the collision of galaxies
- Littlewood, Drakopoulos, and Subbarayan minimized ink during CIELAB to CMYK color conversion for printer color management [ACM Transactions on Graphics, 21.2:132-175, 4/02]
- Lovejoy studied nonlinear forecasting with fractal dynamics.
- Majhi, Janardan, Smid, and Gupta improved the surface finish of parts in layered manufacturing [ACM Workshop on Applied Computational Geometry, June 1996].
- Masubuchi simulated a spatial database system to evaluate spatial tessellations for indexing.
- Michel, Giavitto, and Cohen added Delaunay graphs and Voronoi neighborhoods to their language, mgs.
- Mirtich developed V-clip (Voronoi-clip) for collision detection of polyhedral objects.
- Montesinos wrote NormNewPoly, abbreviation for Normals to Newton Polyhedra.
- Mouat solved Radial Basis Function surface fitting problems in 2 and 3 dimensions.
- Nagle detected collisions between a falling robot and its environment.
- Netanyahu et al. let robots learn how to navigate.
- Orlando simulated silicon detectors for a proposed calorimeter.
- Pearlmutter triangulated brain magnetoencephalogrphic data for publication.
- Perez-Minana analyzed the training sets for a multi-layer perceptron model.
- Porter built micromagnetic models with irregular grain structures.
- Powers studied the creep rupture behavior of ceramic materials.
- Rappoport and Spitz interactively construct solid geometry models for conceptual design [SIGGRAPH'97].
- Rasanen built geographical information systems.
- Roosen et al developed Wulffman for interactively examining the Wulff shapes of crystals with specified symmetries.
- Rosenthal mapped global snow cover from satellite data using unsupervised spectral unmixing.
- Sambridge et al. modeled subduction zones of tectonic plates and studied fluid flow and crystal deformation [Nature, 376:655-660, 1995].
- Seynaeve computed serving areas for a GSM cellular operator.
- Schkolne investigated interactive 3-d shape modeling.
- Schmidt determined point neighborhoods for cluster analysis.
- Schreier et al. found invariant sets for delta-sigma modulators.
- Schwarzkopf wrote Ipe, an extendible drawing editor. It includes an extension for drawing Voronoi diagrams, Delaunay triangulations, order-2 and order-3 Voronoi diagrams, furthest point Voronoi diagrams, and the medial axis of a convex polygon.
- Shea used Qhull as part of TesselSphere. It generates vertexia for rendering pollen, viruses, and radiolaria. Here is an example. .
- Silva found efficient facets in a DEA (data envelopment analysis) context.
- Singh analyzed protein 3D structure.
- Sullivan studied the neighbors of the origin in the R^8 lattice.
- Thibout produced virtual reality systems.
- Thompson produced supports for mechanical parts from a gas deposition rapid prototyping system.
- Urner built Waterman polyhedra.
- van den Bergen developed SOLID for collision detection of 3-d objects undergoing rigid motion and deformation.
- Velez performed discrete simulations of incompressible viscous fluids using vortex methods.
- Viggiano and Hoagland determined the color gamuts for six-color lithographic printing
- Voth determined the shape of the left ventricle for electrical analysis of hearts.
- Walker showed the movement of an object while recording stresses.
- Weeks studied colloidal glasses with a confocal microscope [Science, 1/00 ?]
- Wloka wrote a cloth simulation demo for NVidia with a demo.
- Wright and independently, Hayashi, created 6-d "wrench spaces" to measure the stability of robot grasps.
- Xavier simulated rigid-body dynamics with intermittent and continuous contact.
- Zheng et al. computed 3-d, unstructured meshes for computational fluid dynamics.
- Zaboj wrote a convex hull plugin for k3studio
- Zwick computed the smallest enclosing annuli by intersecting the Voronoi diagram with the furthest-site Voronoi diagram.
Up: http://www.qhull.org
To:: Bug and Notes and
Qhull Users
Dn: FAQ about Qhull
Comments to: qhull@qhull.org
Created: Sept. 25, 1995 --- Last modified: see top